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arena_test.cc
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1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
4 
5 #include "util/arena.h"
6 
7 #include "util/random.h"
8 #include "util/testharness.h"
9 
10 namespace leveldb {
11 
12 class ArenaTest { };
13 
14 TEST(ArenaTest, Empty) {
15  Arena arena;
16 }
17 
18 TEST(ArenaTest, Simple) {
19  std::vector<std::pair<size_t, char*> > allocated;
20  Arena arena;
21  const int N = 100000;
22  size_t bytes = 0;
23  Random rnd(301);
24  for (int i = 0; i < N; i++) {
25  size_t s;
26  if (i % (N / 10) == 0) {
27  s = i;
28  } else {
29  s = rnd.OneIn(4000) ? rnd.Uniform(6000) :
30  (rnd.OneIn(10) ? rnd.Uniform(100) : rnd.Uniform(20));
31  }
32  if (s == 0) {
33  // Our arena disallows size 0 allocations.
34  s = 1;
35  }
36  char* r;
37  if (rnd.OneIn(10)) {
38  r = arena.AllocateAligned(s);
39  } else {
40  r = arena.Allocate(s);
41  }
42 
43  for (int b = 0; b < s; b++) {
44  // Fill the "i"th allocation with a known bit pattern
45  r[b] = i % 256;
46  }
47  bytes += s;
48  allocated.push_back(std::make_pair(s, r));
49  ASSERT_GE(arena.MemoryUsage(), bytes);
50  if (i > N/10) {
51  ASSERT_LE(arena.MemoryUsage(), bytes * 1.10);
52  }
53  }
54  for (int i = 0; i < allocated.size(); i++) {
55  size_t num_bytes = allocated[i].first;
56  const char* p = allocated[i].second;
57  for (int b = 0; b < num_bytes; b++) {
58  // Check the "i"th allocation for the known bit pattern
59  ASSERT_EQ(int(p[b]) & 0xff, i % 256);
60  }
61  }
62 }
63 
64 } // namespace leveldb
65 
66 int main(int argc, char** argv) {
68 }
#define ASSERT_LE(a, b)
Definition: testharness.h:111
char * Allocate(size_t bytes)
Definition: arena.h:52
int RunAllTests()
Definition: testharness.cc:36
int main(int argc, char **argv)
Definition: arena_test.cc:66
#define ASSERT_EQ(a, b)
Definition: testharness.h:107
TEST(CorruptionTest, Recovery)
#define ASSERT_GE(a, b)
Definition: testharness.h:109
uint32_t Uniform(int n)
Definition: random.h:48
bool OneIn(int n)
Definition: random.h:52
size_t MemoryUsage() const
Definition: arena.h:29
char * AllocateAligned(size_t bytes)
Definition: arena.cc:42