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arena.cc
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1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
4 
5 #include "util/arena.h"
6 #include <assert.h>
7 
8 namespace leveldb {
9 
10 static const int kBlockSize = 4096;
11 
13  blocks_memory_ = 0;
14  alloc_ptr_ = NULL; // First allocation will allocate a block
16 }
17 
19  for (size_t i = 0; i < blocks_.size(); i++) {
20  delete[] blocks_[i];
21  }
22 }
23 
24 char* Arena::AllocateFallback(size_t bytes) {
25  if (bytes > kBlockSize / 4) {
26  // Object is more than a quarter of our block size. Allocate it separately
27  // to avoid wasting too much space in leftover bytes.
28  char* result = AllocateNewBlock(bytes);
29  return result;
30  }
31 
32  // We waste the remaining space in the current block.
33  alloc_ptr_ = AllocateNewBlock(kBlockSize);
34  alloc_bytes_remaining_ = kBlockSize;
35 
36  char* result = alloc_ptr_;
37  alloc_ptr_ += bytes;
38  alloc_bytes_remaining_ -= bytes;
39  return result;
40 }
41 
42 char* Arena::AllocateAligned(size_t bytes) {
43  const int align = sizeof(void*); // We'll align to pointer size
44  assert((align & (align-1)) == 0); // Pointer size should be a power of 2
45  size_t current_mod = reinterpret_cast<uintptr_t>(alloc_ptr_) & (align-1);
46  size_t slop = (current_mod == 0 ? 0 : align - current_mod);
47  size_t needed = bytes + slop;
48  char* result;
49  if (needed <= alloc_bytes_remaining_) {
50  result = alloc_ptr_ + slop;
51  alloc_ptr_ += needed;
52  alloc_bytes_remaining_ -= needed;
53  } else {
54  // AllocateFallback always returned aligned memory
55  result = AllocateFallback(bytes);
56  }
57  assert((reinterpret_cast<uintptr_t>(result) & (align-1)) == 0);
58  return result;
59 }
60 
61 char* Arena::AllocateNewBlock(size_t block_bytes) {
62  char* result = new char[block_bytes];
63  blocks_memory_ += block_bytes;
64  blocks_.push_back(result);
65  return result;
66 }
67 
68 } // namespace leveldb
size_t blocks_memory_
Definition: arena.h:45
size_t alloc_bytes_remaining_
Definition: arena.h:39
char * AllocateNewBlock(size_t block_bytes)
Definition: arena.cc:61
char * AllocateFallback(size_t bytes)
Definition: arena.cc:24
std::vector< char * > blocks_
Definition: arena.h:42
char * alloc_ptr_
Definition: arena.h:38
char * AllocateAligned(size_t bytes)
Definition: arena.cc:42