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table.h
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1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
4 
5 #ifndef STORAGE_LEVELDB_INCLUDE_TABLE_H_
6 #define STORAGE_LEVELDB_INCLUDE_TABLE_H_
7 
8 #include <stdint.h>
9 #include "leveldb/iterator.h"
10 
11 namespace leveldb {
12 
13 class Block;
14 class BlockHandle;
15 class Footer;
16 struct Options;
17 class RandomAccessFile;
18 struct ReadOptions;
19 class TableCache;
20 
21 // A Table is a sorted map from strings to strings. Tables are
22 // immutable and persistent. A Table may be safely accessed from
23 // multiple threads without external synchronization.
24 class Table {
25  public:
26  // Attempt to open the table that is stored in bytes [0..file_size)
27  // of "file", and read the metadata entries necessary to allow
28  // retrieving data from the table.
29  //
30  // If successful, returns ok and sets "*table" to the newly opened
31  // table. The client should delete "*table" when no longer needed.
32  // If there was an error while initializing the table, sets "*table"
33  // to NULL and returns a non-ok status. Does not take ownership of
34  // "*source", but the client must ensure that "source" remains live
35  // for the duration of the returned table's lifetime.
36  //
37  // *file must remain live while this Table is in use.
38  static Status Open(const Options& options,
39  RandomAccessFile* file,
40  uint64_t file_size,
41  Table** table);
42 
43  ~Table();
44 
45  // Returns a new iterator over the table contents.
46  // The result of NewIterator() is initially invalid (caller must
47  // call one of the Seek methods on the iterator before using it).
48  Iterator* NewIterator(const ReadOptions&) const;
49 
50  // Given a key, return an approximate byte offset in the file where
51  // the data for that key begins (or would begin if the key were
52  // present in the file). The returned value is in terms of file
53  // bytes, and so includes effects like compression of the underlying data.
54  // E.g., the approximate offset of the last key in the table will
55  // be close to the file length.
56  uint64_t ApproximateOffsetOf(const Slice& key) const;
57 
58  private:
59  struct Rep;
60  Rep* rep_;
61 
62  explicit Table(Rep* rep) { rep_ = rep; }
63  static Iterator* BlockReader(void*, const ReadOptions&, const Slice&);
64 
65  // Calls (*handle_result)(arg, ...) with the entry found after a call
66  // to Seek(key). May not make such a call if filter policy says
67  // that key is not present.
68  friend class TableCache;
70  const ReadOptions&, const Slice& key,
71  void* arg,
72  void (*handle_result)(void* arg, const Slice& k, const Slice& v));
73 
74 
75  void ReadMeta(const Footer& footer);
76  void ReadFilter(const Slice& filter_handle_value);
77 
78  // No copying allowed
79  Table(const Table&);
80  void operator=(const Table&);
81 };
82 
83 } // namespace leveldb
84 
85 #endif // STORAGE_LEVELDB_INCLUDE_TABLE_H_
void ReadFilter(const Slice &filter_handle_value)
Definition: table.cc:113
uint64_t ApproximateOffsetOf(const Slice &key) const
Definition: table.cc:248
void ReadMeta(const Footer &footer)
Definition: table.cc:87
Status InternalGet(const ReadOptions &, const Slice &key, void *arg, void(*handle_result)(void *arg, const Slice &k, const Slice &v))
Definition: table.cc:216
Table(Rep *rep)
Definition: table.h:62
Iterator * NewIterator(const ReadOptions &) const
Definition: table.cc:210
unsigned long long uint64_t
Definition: stdint.h:22
static Status Open(const Options &options, RandomAccessFile *file, uint64_t file_size, Table **table)
Definition: table.cc:38
void operator=(const Table &)
Rep * rep_
Definition: table.h:59
static Iterator * BlockReader(void *, const ReadOptions &, const Slice &)
Definition: table.cc:154
void * arg
Definition: env_posix.cc:716