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src
leveldb
db
builder.h
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_LEVELDB_DB_BUILDER_H_
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#define STORAGE_LEVELDB_DB_BUILDER_H_
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#include "
leveldb/status.h
"
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namespace
leveldb
{
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struct
Options;
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struct
FileMetaData;
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class
Env;
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class
Iterator;
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class
TableCache;
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class
VersionEdit;
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// Build a Table file from the contents of *iter. The generated file
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// will be named according to meta->number. On success, the rest of
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// *meta will be filled with metadata about the generated table.
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// If no data is present in *iter, meta->file_size will be set to
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// zero, and no Table file will be produced.
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extern
Status
BuildTable
(
const
std::string& dbname,
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Env* env,
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const
Options& options,
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TableCache* table_cache,
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Iterator* iter,
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FileMetaData*
meta
);
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}
// namespace leveldb
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#endif // STORAGE_LEVELDB_DB_BUILDER_H_
meta
FileMetaData meta
Definition:
repair.cc:96
leveldb
Definition:
builder.cc:15
status.h
leveldb::BuildTable
Status BuildTable(const std::string &dbname, Env *env, const Options &options, TableCache *table_cache, Iterator *iter, FileMetaData *meta)
Definition:
builder.cc:17
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